Since upgrading to AS7, I have noticed some odd handling of files included in a project.
Both were assembly files, a "Driver" file with my Video Driver Interrupt, and a "User File" with a Game Loop.
To start a new project, I just copy and paste an empty "Framework" project to a new directory and then open from there.
Now here is where it got weird...
After an hour of coding, I saved the file and deleted the old directory, which I often did in AS6.
But for some reason, AS7 had linked the main file from the current directory, and the included file from the old directory!!!
I lost a lot of work.
Here is what "seems" to be happening, which is different than Studio6...
You right click on project to include a file that already exists. Point to a file in the same directory, and all is well.
But if you copy that directory and open the project, it somehow remembers the base path and points to the original directory!!
You work along, thinking all is good, not realizing that your main files are in the current dir, with include files linked to some other long forgotten dir!
To verify I am only partially insane, I tried this on AS6, and it does not happen.
To beat this bug, I now do all includes from the code, but now you have to dig through "Dependencies" to open the file for editing.
It was nicer when it was just in the project tree.
Just thought I would warn y'all about this... it is VERY easy to lose your work if you do this project directory cloning.