The ASF license says that all redistributions/modifications may only be used in Atmel's processors. Does this mean that if I emulate on an Android device or on my PC a video game that has the ASF code breach the ASF license? If yes, that means that for this project I may not use ASF. I would like to have an exception in the license because I'm working on a game console (again) and I wouldn't want to get discouraged (again) by all this legal stuff. The exception should allow all my games containing ASF code to be used on other platforms by using emulators.
P.S. Hello, everybody. I've decided to come back and dive into the microcontroller battle like I used to one year ago. My friend Albert Gajšak made a game console MAKERbuino which is based on Gamebuino, went to conventions, hosted education classes, won a Kickstarter campaign and gave me some inspiration to try something with that XMEGA that I've left in the dust after thinking that I'll never find the proper hardware for a decent game's framerate. I thought to myself what if I made XMEGA great again by doing something similar.