Here are the definitions for two bitmap fonts intended for use on small graphics devices like LCD graphic displays.
Cut'n'paste to insert in your program. They're in C but easy to translate to assembler; they're only a lump of data. Neither of them carries any information for characters below ascii ' ' - 0x20 - the non-printing characters, to save space. They're formatted to suit the bitmap display of most of the common LCDs where 8-bit bytes are stacked vertically with bit0 at the top, with adjacent bytes in the next vertical column.
The first if 5 wide by 7 high, so no true descenders, but it fits in a 6 by 8 character cell. To display, subtract 0x20 from your ascii code, use the result as a pointer into the table, set up the address on the LCD chip, and write five bytes in sequence. Then write a zero to the next byte. The internal pointers will then look after themselves and you're ready for the next character. (You'll want to keep an eye on line position).
const unsigned char font[480] PROGMEM = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5f,0x00,0x00, // ! 0x00,0x03,0x00,0x03,0x00,0x14,0x7f,0x14,0x7f,0x14, // "# 0x24,0x2a,0x7f,0x2a,0x12,0x23,0x13,0x08,0x64,0x62, // $% 0x36,0x49,0x55,0x22,0x50,0x00,0x05,0x03,0x00,0x00, // &' 0x00,0x1c,0x22,0x41,0x00,0x00,0x41,0x22,0x1c,0x00, // () 0x14,0x08,0x3e,0x08,0x14,0x08,0x08,0x3e,0x08,0x08, // *+ 0x00,0x50,0x30,0x00,0x00,0x08,0x08,0x08,0x08,0x08, // ,- 0x00,0x60,0x60,0x00,0x00,0x20,0x10,0x08,0x04,0x02, // ./ 0x3e,0x51,0x49,0x45,0x3e,0x00,0x42,0x7f,0x40,0x00, // 01 0x42,0x61,0x51,0x49,0x46,0x21,0x41,0x45,0x4b,0x31, // 23 0x18,0x14,0x12,0x7f,0x10,0x27,0x45,0x45,0x45,0x39, // 45 0x3c,0x4a,0x49,0x49,0x30,0x01,0x71,0x09,0x05,0x03, // 67 0x36,0x49,0x49,0x49,0x36,0x06,0x49,0x49,0x29,0x1e, // 89 0x00,0x36,0x36,0x00,0x00,0x00,0x56,0x36,0x00,0x00, // :; 0x08,0x14,0x22,0x41,0x00,0x14,0x14,0x14,0x14,0x14, // <= 0x00,0x41,0x22,0x14,0x08,0x02,0x01,0x51,0x09,0x06, // >? 0x32,0x49,0x79,0x41,0x3e,0x7e,0x11,0x11,0x11,0x7e, // @A 0x7f,0x49,0x49,0x49,0x36,0x3e,0x41,0x41,0x41,0x22, // BC 0x7f,0x41,0x41,0x22,0x1c,0x7f,0x49,0x49,0x49,0x41, // DE 0x7f,0x09,0x09,0x09,0x01,0x3e,0x41,0x49,0x49,0x7a, // FG 0x7f,0x08,0x08,0x08,0x7f,0x00,0x41,0x7f,0x41,0x00, // HI 0x20,0x40,0x41,0x3f,0x01,0x7f,0x08,0x14,0x22,0x41, // JK 0x7f,0x40,0x40,0x40,0x40,0x7f,0x02,0x0c,0x02,0x7f, // LM 0x7f,0x04,0x08,0x10,0x7f,0x3e,0x41,0x41,0x41,0x3e, // NO 0x7f,0x09,0x09,0x09,0x06,0x3e,0x41,0x51,0x21,0x5e, // PQ 0x7f,0x09,0x19,0x29,0x46,0x46,0x49,0x49,0x49,0x31, // RS 0x01,0x01,0x7f,0x01,0x01,0x3f,0x40,0x40,0x40,0x3f, // TU 0x1f,0x20,0x40,0x20,0x1f,0x3f,0x40,0x38,0x40,0x3f, // VW 0x63,0x14,0x08,0x14,0x63,0x07,0x08,0x70,0x08,0x07, // XY 0x61,0x51,0x49,0x45,0x43,0x00,0x7f,0x41,0x41,0x00, // Z[ 0x02,0x04,0x08,0x10,0x20,0x00,0x41,0x41,0x7f,0x00, // \] 0x04,0x02,0x01,0x02,0x04,0x40,0x40,0x40,0x40,0x40, // ^_ 0x00,0x01,0x02,0x04,0x00,0x20,0x54,0x54,0x54,0x78, // `a 0x7f,0x48,0x44,0x44,0x38,0x38,0x44,0x44,0x44,0x20, // bc 0x38,0x44,0x44,0x48,0x7f,0x38,0x54,0x54,0x54,0x18, // de 0x08,0x7e,0x09,0x01,0x02,0x0c,0x52,0x52,0x52,0x3e, // fg 0x7f,0x08,0x04,0x04,0x78,0x00,0x44,0x7d,0x40,0x00, // hi 0x20,0x40,0x44,0x3d,0x00,0x7f,0x10,0x28,0x44,0x00, // jk 0x00,0x41,0x7f,0x40,0x00,0x7c,0x04,0x18,0x04,0x78, // lm 0x7c,0x08,0x04,0x04,0x78,0x38,0x44,0x44,0x44,0x38, // no 0x7c,0x14,0x14,0x14,0x08,0x08,0x14,0x14,0x18,0x7c, // pq 0x7c,0x08,0x04,0x04,0x08,0x48,0x54,0x54,0x54,0x20, // rs 0x04,0x3f,0x44,0x40,0x20,0x3c,0x40,0x40,0x20,0x7c, // tu 0x1c,0x20,0x40,0x20,0x1c,0x3c,0x40,0x30,0x40,0x3c, // vw 0x44,0x28,0x10,0x28,0x44,0x0c,0x50,0x50,0x50,0x3c, // xy 0x44,0x64,0x54,0x4c,0x44,0x00,0x08,0x36,0x41,0x00, // z{ 0x00,0x00,0x7f,0x00,0x00,0x00,0x41,0x36,0x08,0x00, // |} 0x10,0x08,0x08,0x10,0x08,0x00,0x00,0x02,0x05,0x02}; // ^degree
The second table use a character of 5 by 12 in a 6 by 16 cell - that is two bytes above each other in the LCD cell. For this font, you need to multiply the ascii value (minus 0x20, of course) by ten to get the pointer to the start of the character. The first five bytes write the top half of the character; the next five write the bottom half.
const unsigned char font[] PROGMEM = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ' ' 0x00, 0x00, 0x00, 0x00, 0x0B, 0xF8, 0x00, 0x00, 0x00, 0x00, // '!' 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, // '"' 0x02, 0x20, 0x0F, 0xF8, 0x02, 0x20, 0x0F, 0xF8, 0x02, 0x20, // '#' 0x04, 0x60, 0x08, 0x90, 0x1F, 0xF8, 0x09, 0x10, 0x06, 0x20, // '$' 0x06, 0x10, 0x01, 0x28, 0x04, 0x90, 0x0A, 0x40, 0x04, 0x30, // '%' 0x07, 0x30, 0x08, 0xC8, 0x09, 0x30, 0x06, 0x00, 0x09, 0x00, // '&' 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, // ''' 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF8, 0x10, 0x04, 0x00, 0x00, // '(' 0x00, 0x00, 0x00, 0x00, 0x10, 0x04, 0x0F, 0xF8, 0x00, 0x00, // ')' 0x01, 0x10, 0x00, 0xA0, 0x03, 0xF8, 0x00, 0xA0, 0x01, 0x10, // '*' 0x01, 0x00, 0x01, 0x00, 0x07, 0xC0, 0x01, 0x00, 0x01, 0x00, // '+' 0x00, 0x00, 0x2C, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, // ',' 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, // '-' 0x0C, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // '.' 0x0C, 0x00, 0x03, 0x00, 0x00, 0xC0, 0x00, 0x38, 0x00, 0x00, // '/' 0x07, 0xF0, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x07, 0xF0, // '0' 0x00, 0x00, 0x00, 0x10, 0x00, 0x10, 0x0F, 0xF8, 0x00, 0x00, // '1' 0x0C, 0x10, 0x0A, 0x08, 0x09, 0x08, 0x08, 0x88, 0x08, 0x70, // '2' 0x04, 0x10, 0x08, 0x08, 0x08, 0x88, 0x08, 0x88, 0x07, 0x70, // '3' 0x03, 0x00, 0x02, 0xC0, 0x02, 0x30, 0x0F, 0xF8, 0x02, 0x00, // '4' 0x04, 0xF8, 0x08, 0x48, 0x08, 0x48, 0x08, 0x48, 0x07, 0x88, // '5' 0x07, 0xF0, 0x08, 0x88, 0x08, 0x88, 0x08, 0x88, 0x07, 0x10, // '6' 0x00, 0x08, 0x0E, 0x08, 0x01, 0x88, 0x00, 0x68, 0x00, 0x18, // '7' 0x07, 0x70, 0x08, 0x88, 0x08, 0x88, 0x08, 0x88, 0x07, 0x70, // '8' 0x04, 0x70, 0x08, 0x88, 0x08, 0x88, 0x08, 0x88, 0x07, 0xF0, // '9' 0x0C, 0xC0, 0x0C, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ':' 0x00, 0x00, 0x2C, 0xC0, 0x1C, 0xC0, 0x00, 0x00, 0x00, 0x00, // ';' 0x01, 0x00, 0x02, 0x80, 0x04, 0x40, 0x08, 0x20, 0x00, 0x00, // '<' 0x02, 0x80, 0x02, 0x80, 0x02, 0x80, 0x02, 0x80, 0x02, 0x80, // '=' 0x08, 0x20, 0x04, 0x40, 0x02, 0x80, 0x01, 0x00, 0x00, 0x00, // '>' 0x00, 0x10, 0x00, 0x08, 0x0B, 0x08, 0x00, 0x88, 0x00, 0x70, // '?' 0x01, 0xE0, 0x02, 0x10, 0x04, 0xC8, 0x05, 0x28, 0x02, 0xF0, // '@' 0x0F, 0x00, 0x02, 0xE0, 0x02, 0x18, 0x02, 0xE0, 0x0F, 0x00, // 'A' 0x0F, 0xF8, 0x08, 0x88, 0x08, 0x88, 0x08, 0x88, 0x07, 0x70, // 'B' 0x07, 0xF0, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x04, 0x10, // 'C' 0x0F, 0xF8, 0x08, 0x08, 0x08, 0x08, 0x04, 0x10, 0x03, 0xE0, // 'D' 0x0F, 0xF8, 0x08, 0x88, 0x08, 0x88, 0x08, 0x08, 0x00, 0x00, // 'E' 0x0F, 0xF8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x08, 0x00, 0x00, // 'F' 0x07, 0xF0, 0x08, 0x08, 0x08, 0x88, 0x04, 0x88, 0x0F, 0x90, // 'G' 0x0F, 0xF8, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x0F, 0xF8, // 'H' 0x00, 0x00, 0x0F, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 'I' 0x06, 0x00, 0x08, 0x00, 0x08, 0x00, 0x07, 0xF8, 0x00, 0x00, // 'J' 0x0F, 0xF8, 0x00, 0xC0, 0x01, 0x20, 0x02, 0x10, 0x0C, 0x08, // 'K' 0x0F, 0xF8, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, // 'L' 0x0F, 0xF8, 0x00, 0x70, 0x01, 0x80, 0x00, 0x70, 0x0F, 0xF8, // 'M' 0x0F, 0xF8, 0x00, 0x30, 0x00, 0xC0, 0x03, 0x00, 0x0F, 0xF8, // 'N' 0x07, 0xF0, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x07, 0xF0, // 'O' 0x0F, 0xF8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x70, // 'P' 0x07, 0xF0, 0x08, 0x08, 0x0A, 0x08, 0x0C, 0x08, 0x17, 0xF0, // 'Q' 0x0F, 0xF8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x0F, 0x70, // 'R' 0x04, 0x70, 0x08, 0x88, 0x08, 0x88, 0x08, 0x88, 0x07, 0x10, // 'S' 0x00, 0x08, 0x00, 0x08, 0x0F, 0xF8, 0x00, 0x08, 0x00, 0x08, // 'T' 0x07, 0xF8, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x07, 0xF8, // 'U' 0x00, 0x38, 0x03, 0xC0, 0x0C, 0x00, 0x03, 0xC0, 0x00, 0x38, // 'V' 0x00, 0xF8, 0x0F, 0x00, 0x00, 0xE0, 0x0F, 0x00, 0x00, 0xF8, // 'W' 0x0E, 0x38, 0x01, 0x40, 0x00, 0x80, 0x01, 0x40, 0x0E, 0x38, // 'X' 0x00, 0x38, 0x00, 0x40, 0x0F, 0x80, 0x00, 0x40, 0x00, 0x38, // 'Y' 0x0C, 0x08, 0x0B, 0x08, 0x08, 0x88, 0x08, 0x68, 0x08, 0x18, // 'Z' 0x00, 0x00, 0x1F, 0xFC, 0x10, 0x04, 0x00, 0x00, 0x00, 0x00, // '[' 0x00, 0x00, 0x00, 0x38, 0x00, 0xC0, 0x03, 0x00, 0x0C, 0x00, // '\' 0x00, 0x00, 0x10, 0x04, 0x1F, 0xFC, 0x00, 0x00, 0x00, 0x00, // ']' 0x00, 0x10, 0x00, 0x08, 0x00, 0x04, 0x00, 0x08, 0x00, 0x10, // '^' 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, 0x10, 0x00, // '_' 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // '`' 0x06, 0x00, 0x09, 0x40, 0x09, 0x40, 0x09, 0x40, 0x0F, 0x80, // 'a' 0x0F, 0xF8, 0x08, 0x40, 0x08, 0x40, 0x08, 0x40, 0x07, 0x80, // 'b' 0x07, 0x80, 0x08, 0x40, 0x08, 0x40, 0x08, 0x40, 0x04, 0x80, // 'c' 0x07, 0x80, 0x08, 0x40, 0x08, 0x40, 0x08, 0x40, 0x0F, 0xF8, // 'd' 0x07, 0x80, 0x09, 0x40, 0x09, 0x40, 0x09, 0x40, 0x05, 0x80, // 'e' 0x0F, 0xF0, 0x00, 0x48, 0x00, 0x48, 0x00, 0x48, 0x00, 0x10, // 'f' 0x27, 0x80, 0x28, 0x40, 0x28, 0x40, 0x28, 0x40, 0x1F, 0xC0, // 'g' 0x0F, 0xF8, 0x00, 0x80, 0x00, 0x40, 0x00, 0x40, 0x0F, 0x80, // 'h' 0x00, 0x00, 0x00, 0x00, 0x0F, 0xC8, 0x00, 0x00, 0x00, 0x00, // 'i' 0x20, 0x00, 0x20, 0x00, 0x1F, 0xC8, 0x00, 0x00, 0x00, 0x00, // 'j' 0x0F, 0xF8, 0x01, 0x00, 0x02, 0x80, 0x04, 0x40, 0x08, 0x00, // 'k' 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF8, 0x00, 0x00, 0x00, 0x00, // 'l' 0x0F, 0xC0, 0x00, 0x40, 0x0F, 0x80, 0x00, 0x40, 0x0F, 0x80, // 'm' 0x0F, 0xC0, 0x00, 0x80, 0x00, 0x40, 0x00, 0x40, 0x0F, 0x80, // 'n' 0x07, 0x80, 0x08, 0x40, 0x08, 0x40, 0x08, 0x40, 0x07, 0x80, // 'o' 0x3F, 0xC0, 0x08, 0x40, 0x08, 0x40, 0x08, 0x40, 0x07, 0x80, // 'p' 0x07, 0x80, 0x08, 0x40, 0x08, 0x40, 0x08, 0x40, 0x3F, 0xC0, // 'q' 0x0F, 0xC0, 0x00, 0x80, 0x00, 0x40, 0x00, 0x40, 0x00, 0x00, // 'r' 0x04, 0x80, 0x09, 0x40, 0x0A, 0x40, 0x04, 0x80, 0x00, 0x00, // 's' 0x07, 0xF0, 0x08, 0x40, 0x08, 0x40, 0x00, 0x00, 0x00, 0x00, // 't' 0x07, 0xC0, 0x08, 0x00, 0x08, 0x00, 0x04, 0x00, 0x0F, 0xC0, // 'u' 0x00, 0xC0, 0x03, 0x00, 0x0C, 0x00, 0x03, 0x00, 0x00, 0xC0, // 'v' 0x01, 0xC0, 0x0E, 0x00, 0x01, 0xC0, 0x0E, 0x00, 0x01, 0xC0, // 'w' 0x0C, 0xC0, 0x03, 0x00, 0x03, 0x00, 0x0C, 0xC0, 0x00, 0x00, // 'x' 0x20, 0x00, 0x23, 0xC0, 0x1C, 0x00, 0x04, 0x00, 0x03, 0xC0, // 'y' 0x0C, 0x40, 0x0A, 0x40, 0x09, 0x40, 0x08, 0xC0, 0x00, 0x00, // 'z' 0x00, 0x00, 0x00, 0x80, 0x0F, 0x78, 0x10, 0x04, 0x00, 0x00, // '{' 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x00, 0x00, // '|' 0x00, 0x00, 0x10, 0x04, 0x0F, 0x78, 0x00, 0x80, 0x00, 0x00, // '}' 0x00, 0x10, 0x00, 0x08, 0x00, 0x04, 0x00, 0x08, 0x00, 0x10, // '~' 0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x38, // '' };
Another font; this time 7 by 11 in an 8 by 16 cell (so it can be used in an 8 by 12 cell). This one is organised for a normal video raster display; individual bytes hold the dot pattern across the raster and sequential bytes hold the image moving down the character. Bit zero is on the right, but seven on the left - that is, if you're outputting these as a raster, you send the high bit first.
You'll note that this is in assembler, and the comment that the bytes must be assigned in pairs. I'd rather stack the bytes so you can see the shape of the letter, but if you define them on separate lines the assembler will align each to a word boundary (and complain at you).
// font8-12.inc // note that for packing, bytes *must* be defined in pairs or // multiples of two. // ' ' .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ! .db 0b00000000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00000000 .db 0b00010000,0b00010000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // " .db 0b00101000,0b00101000,0b00101000,0b00101000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // # .db 0b00000000,0b00010010,0b00010010,0b00010110 .db 0b01111111,0b00100100,0b00100100,0b11111110 .db 0b00101000,0b01001000,0b01001000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // $ .db 0b00001000,0b00111110,0b01001001,0b01001000 .db 0b00111000,0b00001110,0b00001001,0b01001001 .db 0b00111110,0b00001000,0b00001000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // % .db 0b00000000,0b01100000,0b10010000,0b10010000 .db 0b01100010,0b00011100,0b01100110,0b00001001 .db 0b00001001,0b00000110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // & .db 0b00000000,0b00011100,0b00100000,0b00100000 .db 0b00110000,0b01001001,0b01001101,0b01000101 .db 0b01100010,0b00111101,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ' .db 0b00000000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ( .db 0b00001100,0b00001000,0b00001000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00001000,0b00001000,0b00000100 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ) .db 0b00110000,0b00010000,0b00010000,0b00001000 .db 0b00001000,0b00001000,0b00001000,0b00001000 .db 0b00001000,0b00010000,0b00010000,0b00110000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // * .db 0b00000000,0b00000000,0b00001000,0b01001001 .db 0b00111110,0b00011100,0b01101011,0b00001000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // + .db 0b00000000,0b00000000,0b00010000,0b00010000 .db 0b00010000,0b11111110,0b00010000,0b00010000 .db 0b00010000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // , .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00011000 .db 0b00011000,0b00010000,0b00100000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // - .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00111000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // . .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00011000 .db 0b00011000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // / .db 0b00000010,0b00000100,0b00000100,0b00001000 .db 0b00001000,0b00011000,0b00010000,0b00010000 .db 0b00100000,0b00100000,0b01000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 0 .db 0b00000000,0b00011100,0b00100010,0b01000001 .db 0b01000001,0b01001001,0b01000001,0b01000001 .db 0b00100010,0b00011100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 1 .db 0b00000000,0b00111000,0b00001000,0b00001000 .db 0b00001000,0b00001000,0b00001000,0b00001000 .db 0b00001000,0b00111110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 2 .db 0b00000000,0b00111110,0b01000011,0b00000001 .db 0b00000001,0b00000010,0b00001100,0b00011000 .db 0b00100000,0b01111111,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 3 .db 0b00000000,0b00111110,0b01000001,0b00000001 .db 0b00000011,0b00011100,0b00000011,0b00000001 .db 0b01000011,0b00111110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 4 .db 0b00000000,0b00000110,0b00001010,0b00011010 .db 0b00010010,0b00100010,0b01000010,0b01111111 .db 0b00000010,0b00000010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 5 .db 0b00000000,0b01111110,0b01000000,0b01000000 .db 0b01111100,0b00000011,0b00000001,0b00000001 .db 0b01000011,0b00111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 6 .db 0b00000000,0b00011110,0b00100001,0b01000000 .db 0b01011110,0b01100011,0b01000001,0b01000001 .db 0b00100011,0b00011110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 7 .db 0b00000000,0b01111111,0b00000010,0b00000010 .db 0b00000100,0b00000100,0b00001000,0b00011000 .db 0b00010000,0b00100000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 8 .db 0b00000000,0b00111110,0b01000001,0b01000001 .db 0b01000001,0b00111110,0b01000001,0b01000001 .db 0b01100001,0b00111110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // 9 .db 0b00000000,0b00111100,0b01100010,0b01000001 .db 0b01000001,0b01100011,0b00111101,0b00000001 .db 0b01000010,0b00111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // : .db 0b00000000,0b00000000,0b00000000,0b00011000 .db 0b00011000,0b00000000,0b00000000,0b00000000 .db 0b00011000,0b00011000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ; .db 0b00000000,0b00000000,0b00000000,0b00011000 .db 0b00011000,0b00000000,0b00000000,0b00000000 .db 0b00011000,0b00011000,0b00010000,0b00100000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // < .db 0b00000000,0b00000000,0b00000000,0b00000001 .db 0b00001110,0b01110000,0b01110000,0b00001110 .db 0b00000001,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // = .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b01111111,0b00000000,0b00000000,0b01111111 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // > .db 0b00000000,0b00000000,0b00000000,0b01000000 .db 0b00111000,0b00000111,0b00000111,0b00111000 .db 0b01000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ? .db 0b00000000,0b00111000,0b01000100,0b00000100 .db 0b00001000,0b00010000,0b00010000,0b00000000 .db 0b00010000,0b00010000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // @ .db 0b00000000,0b00011110,0b00110011,0b00100001 .db 0b01000111,0b01001001,0b01001001,0b01001001 .db 0b01000111,0b00100000,0b00110000,0b00011110 .db 0b00000000,0b00000000,0b00000000,0b00000000 // A .db 0b00000000,0b00001000,0b00010100,0b00010100 .db 0b00010100,0b00100010,0b00100010,0b00111110 .db 0b01100011,0b01000001,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // B .db 0b00000000,0b01111110,0b01000001,0b01000001 .db 0b01000001,0b01111110,0b01000001,0b01000001 .db 0b01000001,0b01111110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // C .db 0b00000000,0b00011110,0b00100001,0b01000000 .db 0b01000000,0b01000000,0b01000000,0b01000000 .db 0b00100001,0b00011110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // D .db 0b00000000,0b01111100,0b01000010,0b01000001 .db 0b01000001,0b01000001,0b01000001,0b01000001 .db 0b01000010,0b01111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // E .db 0b00000000,0b01111111,0b01000000,0b01000000 .db 0b01000000,0b01111111,0b01000000,0b01000000 .db 0b01000000,0b01111111,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // F .db 0b00000000,0b01111111,0b01000000,0b01000000 .db 0b01000000,0b01111111,0b01000000,0b01000000 .db 0b01000000,0b01000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // G .db 0b00000000,0b00011110,0b00100001,0b01000000 .db 0b01000000,0b01000011,0b01000001,0b01000001 .db 0b00100001,0b00011110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // H .db 0b00000000,0b01000001,0b01000001,0b01000001 .db 0b01000001,0b01111111,0b01000001,0b01000001 .db 0b01000001,0b01000001,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // I .db 0b00000000,0b01111100,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b01111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // J .db 0b00000000,0b00011100,0b00000100,0b00000100 .db 0b00000100,0b00000100,0b00000100,0b00000100 .db 0b01000100,0b00111000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // K .db 0b00000000,0b01000010,0b01000100,0b01001000 .db 0b01010000,0b01110000,0b01001000,0b01000100 .db 0b01000100,0b01000010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // L .db 0b00000000,0b01000000,0b01000000,0b01000000 .db 0b01000000,0b01000000,0b01000000,0b01000000 .db 0b01000000,0b01111111,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // M .db 0b00000000,0b01100011,0b01100011,0b01010101 .db 0b01010101,0b01010101,0b01001001,0b01000001 .db 0b01000001,0b01000001,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // N .db 0b00000000,0b01100001,0b01100001,0b01010001 .db 0b01010001,0b01001001,0b01000101,0b01000101 .db 0b01000011,0b01000011,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // O .db 0b00000000,0b00011100,0b00100010,0b01000001 .db 0b01000001,0b01000001,0b01000001,0b01000001 .db 0b00100010,0b00011100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // P .db 0b00000000,0b01111110,0b01000011,0b01000001 .db 0b01000001,0b01000011,0b01111110,0b01000000 .db 0b01000000,0b01000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // Q .db 0b00000000,0b00011100,0b00100010,0b01000001 .db 0b01000001,0b01000001,0b01000001,0b01000001 .db 0b00100010,0b00011110,0b00000110,0b00000010 .db 0b00000000,0b00000000,0b00000000,0b00000000 // R .db 0b00000000,0b01111110,0b01000011,0b01000001 .db 0b01000001,0b01111110,0b01000010,0b01000001 .db 0b01000001,0b01000001,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // S .db 0b00000000,0b00111110,0b01100001,0b01000000 .db 0b01100000,0b00111110,0b00000011,0b00000001 .db 0b01000011,0b00111110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // T .db 0b00000000,0b01111111,0b00001000,0b00001000 .db 0b00001000,0b00001000,0b00001000,0b00001000 .db 0b00001000,0b00001000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // U .db 0b00000000,0b01000001,0b01000001,0b01000001 .db 0b01000001,0b01000001,0b01000001,0b01000001 .db 0b01000001,0b00111110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // V .db 0b00000000,0b01000001,0b01100011,0b00100010 .db 0b00100010,0b00100010,0b00010100,0b00010100 .db 0b00010100,0b00001000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // W .db 0b00000000,0b10000001,0b10000001,0b10000001 .db 0b01011010,0b01011010,0b01011010,0b01100110 .db 0b01100110,0b01100110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // X .db 0b00000000,0b01100011,0b00100010,0b00010100 .db 0b00011100,0b00001000,0b00010100,0b00110110 .db 0b00100010,0b01000001,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // Y .db 0b00000000,0b01000001,0b00100010,0b00010100 .db 0b00010100,0b00001000,0b00001000,0b00001000 .db 0b00001000,0b00001000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // Z .db 0b00000000,0b01111111,0b00000011,0b00000110 .db 0b00000100,0b00001000,0b00010000,0b00110000 .db 0b01100000,0b01111111,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // [ .db 0b00011100,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00011100 .db 0b00000000,0b00000000,0b00000000,0b00000000 // \ .db 0b00000000,0b01000000,0b00100000,0b00100000 .db 0b00010000,0b00010000,0b00011000,0b00001000 .db 0b00001000,0b00000100,0b00000100,0b00000010 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ] .db 0b00111000,0b00001000,0b00001000,0b00001000 .db 0b00001000,0b00001000,0b00001000,0b00001000 .db 0b00001000,0b00001000,0b00001000,0b00111000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ^ .db 0b00000000,0b00010000,0b00101000,0b01000100 .db 0b11000110,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // _ .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b11111111 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ` .db 0b00010000,0b00001000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // a .db 0b00000000,0b00000000,0b00000000,0b00011100 .db 0b00100010,0b00000010,0b00111110,0b01000010 .db 0b01000110,0b00111010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // b, .db 0b00000000,0b01000000,0b01000000,0b01000000 .db 0b01000000,0b01111100,0b01100110,0b01000010 .db 0b01100110,0b01111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // c .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00011100,0b00100010,0b01000000,0b01000000 .db 0b00100010,0b00011100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // d .db 0b00000000,0b00000010,0b00000010,0b00000010 .db 0b00000010,0b00111110,0b01100110,0b01000010 .db 0b01100110,0b00111010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // e .db 0b00000000,0b00000000,0b00000000,0b00111100 .db 0b01100110,0b01000010,0b01111110,0b01000000 .db 0b01100010,0b00111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // f .db 0b00000000,0b00001100,0b00010000,0b00010000 .db 0b00010000,0b01111100,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // g .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00111110,0b01100110,0b01000010,0b01100110 .db 0b00111010,0b00000010,0b00100010,0b00011100 .db 0b00000000,0b00000000,0b00000000,0b00000000 // h .db 0b00000000,0b01000000,0b01000000,0b01000000 .db 0b01000000,0b01011100,0b01100010,0b01000010 .db 0b01000010,0b01000010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // i .db 0b00000000,0b00000000,0b00010000,0b00000000 .db 0b01110000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b01111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // j .db 0b00000000,0b00000000,0b00001000,0b00000000 .db 0b00111000,0b00001000,0b00001000,0b00001000 .db 0b00001000,0b00001000,0b00001000,0b01110000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // k .db 0b00000000,0b01000000,0b01000000,0b01000100 .db 0b01001000,0b01010000,0b01110000,0b01001000 .db 0b01000100,0b01000010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // l .db 0b00000000,0b01110000,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00001110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // m .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b01111111,0b01001001,0b01001001 .db 0b01001001,0b01001001,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // n .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b01011100,0b01100010,0b01000010 .db 0b01000010,0b01000010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // o .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00111100,0b01100110,0b01000010 .db 0b01100110,0b00111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // p .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b01111100,0b01100110,0b01000010 .db 0b01100110,0b01111100,0b01000000,0b01000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // q .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00111110,0b01100110,0b01000010 .db 0b01100110,0b00111010,0b00000010,0b00000010 .db 0b00000000,0b00000000,0b00000000,0b00000000 // r .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00111100,0b00110010,0b00100000,0b00100000 .db 0b00100000,0b00100000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // s .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00111100,0b01000010,0b00111100,0b00000010 .db 0b01000010,0b00111100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // t .db 0b00000000,0b00010000,0b00010000,0b01111110 .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00001110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // u .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b01000010,0b01000010,0b01000010,0b01000010 .db 0b01000110,0b00111010,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // v .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b01000010,0b01100110,0b00100100,0b00111100 .db 0b00011000,0b00011000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // w .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b10000001,0b10000001,0b01011010,0b01011010 .db 0b00100100,0b00100100,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // x .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b01100110,0b00100100,0b00011000,0b00011000 .db 0b00100100,0b01100110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // y .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b01000010,0b00100010,0b00100100,0b00010100 .db 0b00011000,0b00001000,0b00010000,0b00110000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // z .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b01111110,0b00000110,0b00011000,0b00100000 .db 0b01000000,0b01111110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // { .db 0b00011100,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b01100000,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00001100 .db 0b00000000,0b00000000,0b00000000,0b00000000 // | .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b00010000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // } .db 0b01110000,0b00010000,0b00010000,0b00010000 .db 0b00010000,0b00001100,0b00010000,0b00010000 .db 0b00010000,0b00010000,0b00010000,0b01100000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ^ .db 0b00000000,0b00010000,0b00101000,0b01000100 .db 0b11000110,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 // ~ .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00111001,0b01000110,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000 .db 0b00000000,0b00000000,0b00000000,0b00000000
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