10MPolygons/s, how to convert this to Triangles/s or Pixels/

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Hello,

One processor I am comparing lists the 3D graphic capabilities in Triangles/s and Pixels/s. Another processor lists the 3D capabilities in Polygons/s. Does anyone know how to compare the two by doing a conversion?

Thanks.

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You cannot, they represent different processes. Polygons per second is a measure of geometry rendering, and is the same as triangles per second (after all, a triangle IS a polygon), while pixels per seconds is a measure of texture rendering, and to some extent of memory and bus speed. Ideally you want both to be as high as possible.

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Ok... yeah I didn't think there was a way to convert them.

Thanks.