Is it possible to implement and use multiple makefiles-threads (i don't know what is the correct way to say it, i am not software engineer) to compile a project with many C & CPP files when there is multicore >2 cores CPU in AS6?
The first disadvantage in my opinion for AS5.1/6 is the compilation speed and i think the developers of MplabX had similar compilation speed problem and they fixed by implementing multi make files for the build process.
The second drawback of AS5.1/6 is no data-breakpoints are implemented for all architectures (mega,xmega,uc3,cortex) and no tracing for AV32s and probably ARMs