Code red vs avr studio 5

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I for reasons I don't want to go into to much have to port a project originaly developed on NXP LPC1850 to AVR32UC3C0512. (stubborn h/w designer that like norwiegians)

After reading the datasheet I felt ok, it should be fairly easy to port, now after struggling with avr studio for 6 weeks I am about to give up, what a cluster f**k of a development platform.

I also had to get a new computer because clicking menues in the IDE could take several seconds for a response. After getting a quad core i7 with 12 GB ram and a SSD I can use the tool without any lag.

It used to be so easy to just hower over a struct or primitive variable to see its definition in a little popup. even with the active x plugging it can't do that, single stepping takes an eternity. The asf documentation and examples are non existant compared to CMSIS.

Is AVR studio 5.1 going to improve ? and when will it be available?

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The asf documentation and examples are non existant compared to CMSIS.
While I don't use AS5 as I have better things to do with my life :-) I find the Code Red examples HIDE extremely well what I want do understand. Must be just me. :)

John Samperi

Ampertronics Pty. Ltd.

www.ampertronics.com.au

* Electronic Design * Custom Products * Contract Assembly

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Quote:
I for reasons I don't want to go into to much have to port a project originaly developed on NXP LPC1850 to AVR32UC3C0512. (stubborn h/w designer that like norwiegians)

After reading the datasheet I felt ok, it should be fairly easy to port, now after struggling with avr studio for 6 weeks I am about to give up, what a cluster f**k of a development platform.

I also had to get a new computer because clicking menues in the IDE could take several seconds for a response. After getting a quad core i7 with 12 GB ram and a SSD I can use the tool without any lag.

It used to be so easy to just hower over a struct or primitive variable to see its definition in a little popup. even with the active x plugging it can't do that, single stepping takes an eternity. The asf documentation and examples are non existant compared to CMSIS.

Is AVR studio 5.1 going to improve ? and when will it be available?

maybe get a new h/w designer is a better, faster and more realistic solution ....especially in regards to your last question :wink:

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Is AVR studio 5.1 going to improve ? and when will it be available?

Some claim that it will. Some say "in good time before christmas".

As of January 15, 2018, Site fix-up work has begun! Now do your part and report any bugs or deficiencies here

No guarantees, but if we don't report problems they won't get much of  a chance to be fixed! Details/discussions at link given just above.

 

"Some questions have no answers."[C Baird] "There comes a point where the spoon-feeding has to stop and the independent thinking has to start." [C Lawson] "There are always ways to disagree, without being disagreeable."[E Weddington] "Words represent concepts. Use the wrong words, communicate the wrong concept." [J Morin] "Persistence only goes so far if you set yourself up for failure." [Kartman]

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Not much encouragement here, my pet peeve with avr studio right now is that its cumbersome to browse code. In the NXP development tools there is almost at least one app note with code examples explained for each function of the MCU's

I haven't found anything similar for asf. Only code examples which are difficult to browse in avr studio.

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Get AVR32 studio 2.7 and stick with it until AVR Studio 5 gets stable. In AVR32 studio there are tons of example projects that will teach you to use almost every peripheral and there are also examples for freeRTOS, file system usage and many more.

You can get it from here:

http://www.atmel.no/beta_ware/

Just create an example project for every peripheral that you want to learn and you will be very happy. the AVR32 studio is eclipse based just like code red.

Daniel Campora http://www.wipy.io

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How can I open system include file from another source file in studio 5.1? Is there a way to mark the include and open the file?

Or I have to browse the file system to find lets say io.h :?:

#include

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This is one of the things that annoys me about AS5/6. It's based on Visual Studio yet things you do all the time in VS like right clicking the filename in a #include and using "Open document " don't seem to work. I really miss "Go to definition" too! The right click context menu seems full of things I don't need and misses the vital ones that I do!

(Scanning the menus I simply cannot see an option to "open document" while the cursor is positioned on a .h file name. However the VAsistX menu does have "Goto Implementation" but why this is not duplicated onto the context menu is a complete mystery!)