Having got my hands dirty with the AVR32 and the LCD controller. Now, I am thinking of trying my hand with a FPGA based LCD controller.
The motivation being very high resolution. The resolutions I am looking for are in the range of 1280x1024 or 1600x1200 etc with at least 16 BPP.
Now, here's what I want to do:
1. Drive a high resolution LCD/TFT with the above mentioned resolutions.
2. Interface a SDRAM for the display frame buffer.
3. Have a nice interface with the host MCU. The host MCU will control the frame buffer. It will mainly control the graphics that will be displayed on the screen.
As being a totally new to the FPGA platform, I cannot say much on how to proceed and which device to use. I was thinking of the Altera Cyclone III or something like that.
Anyway, looking at the requirements above, I think this is a pretty big task and even bigger for a beginner.
So, can anyone comment on the project and the requirements? Whether this is feasible? What tools to use, which programming language? Or if there is a better way to achieve the goal (maybe without FPGA) ?
BTW, I will be using the host MCU as one of the AVR32 devices ;).