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sikolymester
PostPosted: Feb 29, 2012 - 09:31 PM
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Joined: Nov 22, 2008
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Location: Budapest, Hungary

Will it be soon possible to set breakpoints at data locations during a debug session, as in Studio 4?
 
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js
PostPosted: Feb 29, 2012 - 09:32 PM
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Quote:
And run automated tests against the compiler,
That would be 3 compilers right? One for 8 bit chips, one for 32 bit chips and one for ARM.

Or is one compiler doing all of them?

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valusoft
PostPosted: Feb 29, 2012 - 10:52 PM
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Joined: Jul 02, 2005
Posts: 5946
Location: Melbourne, Australia

Just being a dumb "hey there is a crack in that plaster wall" sort of guy, I have to ask if anyone else notices the stupidity in this image?

Either that "6" is full of hot air, or that is a lead balloon

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Ross McKenzie
ValuSoft
Melbourne Australia
 
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bluegoo
PostPosted: Feb 29, 2012 - 11:04 PM
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Joined: Aug 20, 2005
Posts: 1109
Location: Pool of Goo

Quote:
Ok now so there is now NO doubt that I will NEVER donwload a new IDE, will stick for as long as I can with AS4 and then "Que sera,sera".

Unless of course there are checkboxes to EXCLUDE download and install of:

* ASF
* ARM
* 32bit
* Qtouch
* NOT related to AVR8 or Xmega.

agree on that..another 500MB of bloatware to fix bugs if only to get support for AVR8 or Xmega!
I was under the impression that this "world class" (Atmel marketing )software bs was modular?
bug fixes are nice but this is bs...Atmel needs to hire a professional developer, someone that knows how to write an Intelligent Update utility instead of this 500mb bloatware download..the internet must be gagging on it!

At the very least Atmel should look at for example Rowley Crossworks and how easy and Intelligent it is to update..now that is professional software by a REAL professional software dev team!
better yet Atmel could just hire an External Professional software team to develop this software !
 
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bobgardner
PostPosted: Mar 01, 2012 - 01:29 AM
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Joined: Sep 04, 2002
Posts: 21263
Location: Orlando Florida

Yikes. No more Free IDEs for you.

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stevech
PostPosted: Mar 01, 2012 - 04:18 AM
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Joined: Dec 18, 2001
Posts: 4716


asf-test wrote:

But this is Windows. My experience is Windows programmers hate to automate things. Clicking themselves silly again and again and again gives them a sense of accomplishment. Especially if clicking Wizards.
As of 6/2011, there were 90,412 employees at Microsoft, many are developers, testers, QA, and they all want to keep their jobs!

[edited to attribute the quote to the person who actually said it - not me guv!]


Last edited by stevech on Mar 01, 2012 - 04:21 AM; edited 1 time in total
 
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valusoft
PostPosted: Mar 01, 2012 - 04:38 AM
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Joined: Jul 02, 2005
Posts: 5946
Location: Melbourne, Australia

Can't be too many in QA ... from my direct experience.

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Ross McKenzie
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js
PostPosted: Mar 01, 2012 - 04:45 AM
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Location: Sydney, Australia (Gum trees, Koalas and Kangaroos, No Edelweiss)

Quote:
the internet must be gagging on it!
Just like oil there is only so much internet around, once we run out we are in troubles. Confused

I'm doing my bit in preserving the internet reserves but not dowloading any of V5 or V6.

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EW
PostPosted: Mar 01, 2012 - 05:26 AM
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Joined: Mar 01, 2001
Posts: 4953
Location: Rocky Mountains

js wrote:
Quote:
And run automated tests against the compiler,
That would be 3 compilers right? One for 8 bit chips, one for 32 bit chips and one for ARM.

Or is one compiler doing all of them?


Well, technically, there are 3 compilers, but they're all GCC. So there is a certain amount of common files, like a common "driver" executable. But, yeah, you have to have 1 compiler per host-target combination. So that makes 3 compilers.
 
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JohanEkdahl
PostPosted: Mar 01, 2012 - 07:21 AM
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Joined: Mar 27, 2002
Posts: 18571
Location: Lund, Sweden

Quote:
things like posting release notes

+1
 
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abcminiuser
PostPosted: Mar 01, 2012 - 07:29 AM
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Joined: Jan 23, 2004
Posts: 9828
Location: Trondheim, Norway

The release notes were accidentally omitted by the website team, but they are uploaded now. Direct link:

http://www.atmel.com/Images/as6installe ... readme.pdf

- Dean Twisted Evil

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Atmel Studio 6.1 is now released, grab it here.
Report AS6/ASF bugs here.
 
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PeteAVR
PostPosted: Mar 01, 2012 - 08:09 AM
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Joined: May 03, 2004
Posts: 220
Location: Cologne, Germany

Quote:
better yet Atmel could just hire an External Professional software team to develop this software !


And do you think that continuous insulting could bring them to hear more to AVRfreaks forum members?
 
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PeteAVR
PostPosted: Mar 01, 2012 - 08:26 AM
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Joined: May 03, 2004
Posts: 220
Location: Cologne, Germany

Quote:
The release notes were accidentally omitted by the website team, but they are uploaded now. Direct link:


Thanks Dean,

can you also give some release info about the new ASF version 3.01 that is included in AS6?

Are there infos about structure changes? With 5.1 the ending for project files was ".avrgccproj" now it is ".cproj". Some docs about what project files for which Studio version are important, and what files are rebuilt from the Studio would be helpful.
 
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abcminiuser
PostPosted: Mar 01, 2012 - 09:05 AM
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Joined: Jan 23, 2004
Posts: 9828
Location: Trondheim, Norway

Quote:

And do you think that continuous insulting could bring them to hear more to AVRfreaks forum members?


Indeed - if it's not constructive, it's not helping and will only serve to make the tools developers stop listening. I think there are a lot of issues too, but please try to give serious suggestions for improvement.

Quote:

can you also give some release info about the new ASF version 3.01 that is included in AS6?


Again, I'm not sure what's up with our web site development team, but the standalone and release notes will be uploaded soon.

Quote:

Are there infos about structure changes? With 5.1 the ending for project files was ".avrgccproj" now it is ".cproj". Some docs about what project files for which Studio version are important, and what files are rebuilt from the Studio would be helpful.


Yes that would be helpful, but it's not something I know of - but I can find out for you. The extensions were made more generic so that we aren't tied to a specific architecture or compiler, but I'm not sure what versions produce what types of files.

- Dean Twisted Evil

_________________
Atmel Studio 6.1 is now released, grab it here.
Report AS6/ASF bugs here.


Last edited by abcminiuser on Mar 01, 2012 - 10:01 AM; edited 2 times in total
 
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OKB
PostPosted: Mar 01, 2012 - 09:47 AM
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Joined: Jan 29, 2007
Posts: 100
Location: Atmel, Trondheim

@bluegoo & @JS:
We do hear you. A modular deployment mechanism is definitely on the list. That list however is prioritized by the guys who steer the ship. Striking the balance between adding new features (like modular deployment, ASF and ARM) and catching up on old ones (like data breakpoints, trace and OSCCAL ) is hard. In light of the stock market, it can seem like they know what they are doing.
We do employ outsourcing, (I choose to see a recent comment as a suggestion to do this Wink ) but outsourcing this particular part is difficult. It's to tied in with development process. Rest assure however, that we're working on it (albeit slowly) ,and not least: that we want to fix it.

BR
-Ole
 
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js
PostPosted: Mar 01, 2012 - 10:04 PM
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Quote:
A modular deployment mechanism is definitely on the list.
Thank you, Thank you, Thank you. Smile

You can let go of the arrow now, the ARM must be sore....

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mtwieg
PostPosted: Mar 04, 2012 - 03:49 PM
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Joined: Dec 23, 2006
Posts: 155


abcminiuser wrote:
The release notes were accidentally omitted by the website team, but they are uploaded now. Direct link:

http://www.atmel.com/Images/as6installe ... readme.pdf

- Dean Twisted Evil


Still no simulator support for more UC3 devices, bah Mad

Hey Atmel could you please complete support for one family of devices before trying to add support for a completely new set?
 
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abcminiuser
PostPosted: Mar 04, 2012 - 04:05 PM
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Joined: Jan 23, 2004
Posts: 9828
Location: Trondheim, Norway

Which ones are missing? The device support is partly a function of the AVR Toolchain support (to compile code), partly the Atmel Studio backend support (to simulate and program), and partly the ASF support (for drivers and examples). What devices are missing, and where?

- Dean Twisted Evil

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Atmel Studio 6.1 is now released, grab it here.
Report AS6/ASF bugs here.
 
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tsgd84
PostPosted: Mar 04, 2012 - 05:15 PM
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Joined: Oct 16, 2010
Posts: 138
Location: India

Quote:
Quote:
Quote:

Are there infos about structure changes? With 5.1 the ending for project files was ".avrgccproj" now it is ".cproj". Some docs about what project files for which Studio version are important, and what files are rebuilt from the Studio would be helpful.


Yes that would be helpful, but it's not something I know of - but I can find out for you. The extensions were made more generic so that we aren't tied to a specific architecture or compiler, but I'm not sure what versions produce what types of files.


Please refer the attachment to see the list of the solution/project file extension for Studio.

Note: It is possible to open any of the solution/project with AVR Studio 5.0 file extension in AVR Studio 5.1/Atmel Studio 6.0 through the menu "File -> Open -> Project/Solution". In that case, Compatible projects for Studio 5.1/6.0 will be created and saved with new supported file extensions.

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Deena
 
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mtwieg
PostPosted: Mar 04, 2012 - 05:17 PM
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Joined: Dec 23, 2006
Posts: 155


abcminiuser wrote:
Which ones are missing? The device support is partly a function of the AVR Toolchain support (to compile code), partly the Atmel Studio backend support (to simulate and program), and partly the ASF support (for drivers and examples). What devices are missing, and where?

- Dean Twisted Evil

Almost all UC3 devices have no support, just look at the release notes (pages 14 and 15). About 9 out of over 50 devices have simulator support. No devices from the UC3B or UC3C groups have simulator support.

This is really annoying since the debugger support for these devices is not very reliable (as of the latest version of 5.1).

Also, does this mean there will be no more updates for 5.1?
 
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