Posted by kjetiltuft on Thursday, May 20, 2010
http://www.engadget.com/2010/05/16/students-program-human-tetris-into-8-bit-microcontroller-give-a/
http://courses.cit.cornell.edu/ee476/FinalProjects/s2010/aip23_kaf42/aip23_kaf42/index.html
Story picked up by Engadget:
Sure, Project Natal is the hotness and a little bird tells us PlayStation Move is pretty bodacious, but you don't have to buy a fancy game console to sooth your motion-tracking blues. When students at Cornell University wanted to play Human Tetris (and ace a final project to boot), they taught a 20Mhz, 8-bit microcontroller how to follow their moves. Combined with an NTSC camera, the resulting system can display a 39 x 60 pixel space at 24 frames per second, apparently enough to slot your body into some grooves -- and as you'll see in videos after the break, it plays a mean game of Breakout, too. Full codebase and plans to build your own at the source link. Eat your heart out, geeks.
Click here to check out the design:
http://courses.cit.cornell.edu/ee476/FinalProjects/s2010/aip23_kaf42/aip23_kaf42/index.html
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